The Incarnate Deities
What follows is a list of the Incarnate Deities in the general region of Hava. Some of these are transported from other areas, and have found positions in the local pantheons. (Editor's Note: I'm informed that once upon a time this lot were characters in an Amber game. I find that kind of amusing.)
The summer gods are the gods of civilization and growth; they advocate a lifestyle of writing, constructing cities, of maintaining history and having an inventive spirit. At least one among the Summer Gods has her origins with another pantheon, and at least one has his origins in Post-Djann history (making him very young for a god). They are listed here in the order their worship began in Hava, (as well as scholars can guess).
The eldest of the Summer gods, and perhaps predating them entirely, Shosara was the goddess of spring, renewal, dawn, and pure water (such as fountains, springs and streams). She was patron of the Elvish people, and taught them song, speech and beauty (though other races seldom worshipped these aspects).
The god of arts and literature, of instruments, and most importantly of teaching and history. He is also the overseer of the dead. It was his presence and his church that made written history possible, and he is the great promoter of civilization. He is the nominal leader of the summer gods in peacetime.
The goddess of cities and towns, strength and domesticated animals (especially horses). She oversees the defense and construction of community, and is a great warrior and promoter in stability. She is also the goddess of gardensthe embodiment of the taming of natureand of motherhood.
The god of law, honor and war, he is the patron of warriors and generals and the overseer of justice. It was and is his church and its teachings that made the foundation of law and civilization possible. He is also the god of Husbands, and is married to Kisha. They have had several mortal children (supposedly) but also are often at odds.
The god of travel, medicine, communication and fortitude, he is the lord of the crossroads. He is the patron of bards and other storytellers, and of healers and surgeons. Despite this pedigree, he also looks over fools, drunkards and thieves, and those who realize they have made rash decisions often invoke his name for protection.
The goddess of sailors, fencers, gamblers, the ocean and storms, she is a woman of intense fury, and she can raise storms that decimate towns. She is also the patron of those who make their living at sea (both pirates and traders) and strong, independent women. She is the greatest individual warrior of the summer gods, and a patron of admirals.
The goddess of love, beauty, passion, and sex, she is also the patroness of politicians, and those who make extensive plans for the future, or who practice obfuscation or misdirection. Her church has great political influence among Reform and Mystic Raelites, and the is the main target of Orthodox and Exclusionist Raelites.
The god of Sorcerers, rivers, forests and jungles, Mathelwyn is the patron of the cunning and wily. Those who want vengeance invoke his name, as do those who hope for inspiration. Mathelwyn is said to have had an elder sister who died before his birth, and his name is common among people in the Republic who have shared that misfortune.
The god of children, new beginnings, meditation, Battle, Archery, quests and visions. Youngest of the Summer Gods, there are records of when Seth still walked as a mortal, during the Middle Kingdoms, where he was the founder of the schools of battle and archery. He is the patron of Prodigal Children and of the painful shift from childhood to maturity.
The goddess of caravans, deserts and badlands, the patron of sculptors, poets, artificers and maidens. Muire is not originally one of the Summer Gods; her worship originates with the people on the far side of the Great Mountains, and expanded to Hava shortly after the Republic's formation. Her name means 'Water,' which is life in the desert.
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Copyright © 2000 Brian Rogers