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| Author's Note | Contents |

This is mostly an attempt now to codify certain things for me so that I can keep things straight in my own game, never mind anything else. That's the nature of home-brew systems, after all.

What follows are a whole lotta rules mods for Villains & Vigilantes, developed over fifteen years of playing with the system. The core ideas are still the same as they were in 2nd Edition, but a lot of the specifics have been changed. Some of my players comment that this is now V&V in name only, but I disagree—the basic principles of character creation, combat and experience are still in place.


  1. Dice and Systems
  2. Character Attributes
  3. Personality Archetypes
  4. Careers and Hobbies
  5. Health and Genre Conventions
  6. Combat!
  7. Powers

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Copyright © 1998 Brian Rogers